A few years speculated that the future of MMO gaming. Almost every major software company, or has or is about to MMO title. Although some of them were less significant success, none has managed to survive as World of Warcraft.
But lately invincible WoW began to lose customers, and rapidly. Only in the last three months, this game left about 1.1 million players, while last year they went to 2 million.
BioWare is a game that tried Star Wars: The Old Republic rival Blizzard's giant, but at the moment actively Star Wars game a little less than a million people, and in addition spent $ 200 million for development and games.
Since the WoW used to lose players before the launch of its new expansion, Blizzard is not too worried about the fall of popularity.
A large number of players who quit WoW currently playing Diablo 3, so that a solution to the problem of MMO's regular discharge expansion. Of course, that would be the expansion came about and someone has to buy and play this game, which is a problem the rest of the industry.
Many are turning to free-to-play systems, where the game itself is free, and the money earned from the so called. micro-transactions where players buy certain things in order to improve your character or vehicle.
Either way the genre has slowly started to subside, but it is still very far from extinct.
But lately invincible WoW began to lose customers, and rapidly. Only in the last three months, this game left about 1.1 million players, while last year they went to 2 million.
BioWare is a game that tried Star Wars: The Old Republic rival Blizzard's giant, but at the moment actively Star Wars game a little less than a million people, and in addition spent $ 200 million for development and games.
Since the WoW used to lose players before the launch of its new expansion, Blizzard is not too worried about the fall of popularity.
A large number of players who quit WoW currently playing Diablo 3, so that a solution to the problem of MMO's regular discharge expansion. Of course, that would be the expansion came about and someone has to buy and play this game, which is a problem the rest of the industry.
Many are turning to free-to-play systems, where the game itself is free, and the money earned from the so called. micro-transactions where players buy certain things in order to improve your character or vehicle.
Either way the genre has slowly started to subside, but it is still very far from extinct.
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